CommonEvent 9121
Name = "混沌ゴルドポート壊滅（回想用3）"

  999([0])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean04_innerworks_a4\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Boy>"])
  ShowText(["Ahhh... it feels so good..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["Hehe, hiding in the box..."])
  ShowText(["You were easily found, weren't you?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Boy>"])
  ShowText(["Ah, I'm coming out... ahhh..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Ugh, Mark..."])
  ShowText(["Let go of my brother..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["I'm afraid you can no longer escape."])
  ShowText(["Both your brother and you will be drained by me and go to heaven..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["U, ugh......"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Boy>"])
  ShowText(["Hah... ahhh..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Boy>"])
  ShowText(["U... ah..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["Oh dear, you're already at death's door, aren't you?"])
  ShowText(["Then shall I deliver the final blow...?"])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  ControlSwitches([31, 31, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Boy>"])
  ShowText(["Hyahhh~~!!"])
  CallCommonEvent([104])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=100, @pitch=100)"])
  ControlSwitches([32, 32, 0])
  CallCommonEvent([105])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["No, Mark..."])
  ControlSwitches([33, 33, 0])
  SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["Your brother has completely released his semen and has reached his end."])
  ShowText(["Now it's your turn..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Hii, aaahhhh..."])
  SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  ControlSwitches([34, 34, 0])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean09_innerworks_b1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Aaaahhhhhhh!!"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["To the magical vagina that has drained your brother's life..."])
  ShowText(["Your little thing has been eaten up, hasn't it?"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["You too will wither away and die like this."])
  ShowText(["Release all your semen into me... okay?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Hya... ah, aahhhhh...!!"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["Oh my, you've already released so much..."])
  ShowText(["Is it alright to be milked to death by your brother's nemesis?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Aaaah... it feels good, it feels so good..."])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["...It seems you're okay with that."])
  ShowText(["Then, I won't hold back—"])
  PlaySE(["RPG::SE(@name=\"mon_ero_chupa6\", @pitch=100, @volume=100)"])
  ControlSwitches([35, 35, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Brother>"])
  ShowText(["Iyaaaaaaaaaaa!!"])
  CallCommonEvent([104])
  ControlSwitches([36, 36, 0])
  CallCommonEvent([105])
  FadeoutBGS([1])
  SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
  ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
  ShowText(["\\n<Lilith>"])
  ShowText(["Hehehe... thank you for the meal."])
  Wait([60])
  FadeoutScreen([])
  Wait([120])
  ControlSwitches([31, 36, 1])
  ControlVariables([57, 57, 0, 0, 1970])
  TransferPlayer([0, 970, 0, 0, 0, 2])
  FadeinScreen([])
  CallCommonEvent([9122])
  Empty([])
